Sr Software Engineer (c/c++ Or Rust)

Santa Monica, CA, United States

Job Description


Disney Entertainment & ESPN TechnologyOn any given day at Disney Entertainment & ESPN Technology, we\xe2\x80\x99re reimagining ways to create magical viewing experiences for the world\xe2\x80\x99s most beloved stories while also transforming our media business for the future. Whether that\xe2\x80\x99s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to enhance flexibility and efficiency, or delivering Disney\xe2\x80\x99s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.A few reasons why we think you\xe2\x80\x99d love working here:Building the future of Disney\xe2\x80\x99s media: DE&E Technologists are designing and building the infrastructure that will power our media, advertising, and distribution businesses for years to come.Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day \xe2\x80\x93 from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.Innovation: We develop and implement groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.Media Engineering is an innovative organization that is focused on providing the best possible video playback experience, art, and metadata to customers around the world, powered by exceptional technology. This strategic work requires streamlining and repurposing technology across different business and distribution channels \xe2\x80\x93 including streaming, linear, and theatrical \xe2\x80\x93 so that technology can ebb and flow across the needs of the business.Job SummaryOur team is seeking a Senior Software Engineer to help us deliver excellent streaming experiences for Hulu as a developer of our client player. Our team is responsible for playback across several devices including gaming consoles and set top boxes. You will have the opportunity to lead in the design and implementation of our cross-platform C/C++ and Rust player that runs Hulu on these devices.We\xe2\x80\x99re looking for an experienced C/C++ or Rust engineer who has video player and cross platform development experience. You will be collaborating deeply with client teams to help produce a best in class API that integrates with the video player as well as helping build and improve the features that power video playback on a variety of Disney streaming products. You should have a passion for coding and debugging hard problems, and an eagerness to help us deliver seamless video to our subscribers. As a senior engineer, you will get to own large features, lead the technical direction of our work, and provide technical expertise to other engineers. You will work closely with other technical teams in the application layer and backend video services to deliver features.ResponsibilitiesDevelop and maintain our Rust and C/C++ player and the API layer connecting Hulu clients that drives our streaming experienceOptimize our player to perform well for resource constrained platformsCreate and review architecture and designs for our team\xe2\x80\x99s projectsOwn large and complex featuresMaintain a strong understanding of our code to identify, research and address issuesCollaborate with application development teams, services engineering teams and product management to help understand and explain device limitations and requirementsLead in strategies to ensure the quality and stability of our deployments, including testing strategies and telemetry approachesDevelop our project\xe2\x80\x99s build system and continuous integration system as neededProvide technical expertise to developers on our teamHold our team accountable to high development standardsBasic QualificationsMinimum of 5 years of related work experienceBachelor\xe2\x80\x99s degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study.Long record of full software development lifecycle experienceFluent in C and C++ or RustWilling to learn RustExperience developing and optimizing multi-threaded applicationsExperience using build runners / compilation tools for multi-platform projectsStrong individual contributor with a drive to learn and patience to teach othersGreat communication and collaboration skills and a strong teamwork ethicBS or BA in Computer Science, Engineering, or related field or equivalent experiencePreferred QualificationsRustExperience in Streaming technologies, including:HLS (preferred) or DASHDRM technologies like Playready or WidevineAdaptive Bitrate Streaming AlgorithmsCaption and subtitle formats such as CEA-608 / 708Codecs AVC, HEVC, AAC, EAC3Cross-Platform DevelopmentEmbedded operating system experienceExperience developing for gaming consoles (e.g. Playstation, Switch), Android devices (e.g.FireTV), or similar devicesFamiliarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, etc.#disneytech
The hiring range for this position in Seattle, Washington and New York City is $142,600 - $191,000 per year and in Bristol, Connecticut, Santa Monica, California and Glendale, California is $136,100 - $182,400 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate\xe2\x80\x99s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Disney Entertainment & ESPN Technology

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Job Detail

  • Job Id
    JD4396121
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Santa Monica, CA, United States
  • Education
    Not mentioned